Epic Games and shooters go together like few other combinations in the gaming industry.
Even when Epic aren’t releasing shooting games directly themselves, their Unreal Engine technology is delivering the framework necessary to create usually very good shooting games for other developers and publishers to slap their logo on.
In the case of Bulletstorm, which is one such Unreal Engine game, the development has been kept in house via the Epic owned studio ‘People Can Fly’. Despite the fact we’ve already seen and played similarly styled and marketed games in this engine in recent times, and despite the fact Bulletstorm could be seen as “just another shooter”, there is plenty to like here and a surprising amount of new angles on offer for what is easily one of the gaming industry’s hardest genres to innovate effectively.
Full story at Tweak Town.